/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package etherblocks.game.entitysystem.components;

import com.jme3.network.serializing.Serializable;

/**
 *
 * @author Carl
 */
@Serializable
public class CapsuleCollisionShapeComponent{

    public CapsuleCollisionShapeComponent(){
        
    }

    public CapsuleCollisionShapeComponent(float radius, float height){
        this.radius = radius;
        this.height = height;
    }
    private float radius;
    private float height;

    public float getRadius(){
        return radius;
    }

    public float getHeight(){
        return height;
    }
}
